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IGN Complete

  • SEGA Studios Australia Restructures, Sacks 37 Staff 6 Feb 2012 | 11:09 pm

    Around half the staff at Brisbane-based SEGA Studios Australia have been made redundant as work on its Olympic Games title London 2012 wraps up...

  • Does Wii U's NFC Matter to You? 6 Feb 2012 | 7:34 pm

    Day in and day out you hear a lot from the IGN Nintendo team. Now we want to hear from you. We're going to be starting a regular feature where we ask you questions based on recent Nintendo events or games, and ask you to blog your thoughts. The best responses will get posted later in the week. Who k...

  • Lollipop Chainsaw: Vote for Juliet - Round 2 6 Feb 2012 | 7:04 pm

    It's time for Round 2 in the Search for Juliet. The folks behind Lollipop Chainsaw -- famed movie writer James Gunn and Warner Bros. -- asked for your help weeding through the ladies vying for the role of the zombie-killing cheerleader, and last week you cast your ballots. Now, the pool is down to 1...

  • Lollipop Chainsaw: Vote for Juliet - Round 2 6 Feb 2012 | 7:04 pm

    It's time for Round 2 in the Search for Juliet. The folks behind Lollipop Chainsaw -- famed movie writer James Gunn and Warner Bros. -- asked for your help weeding through the ladies vying for the role of the zombie-killing cheerleader, and last week you cast your ballots. Now, the pool is down to 1...

  • Rhythm Heaven Fever Review 6 Feb 2012 | 6:48 pm

    Nintendo's Rhythm series made its debut outside of Japan three years ago with Rhythm Heaven for the Nintendo DS. This fun, quirky title proved surprisingly addictive, and instantly became a fan favorite - its outlandish style and simple yet challenging gameplay even appealing to those not usually in...

Game Info Wire

Holy Fragger

1UP

  • Review: Kingdoms of Amalur: Reckoning is The Kanye West of RPGs

    I struggled initially to come up with a way to accurately state how liberally Kingdoms of Amalur: Reckoning lifts ideas from other games while still managing to feel like its own distinct title. I was ready to cite Igor Stravinsky (or Picasso, or T.S. Eliot, whoever you prefer to attribute this to) when he said, "Good artists borrow, great artists steal," or even serve up that trusty chestnut about how Steven Spielberg compressed every pulp adventure he loved into Raiders of the Lost Ark. It wasn't until I perused my music collection that I found a contemporary artist who gleefully takes the music of others while using that work as a solid foundation to add his own distinct style that results in something that can only be attributed to him: Kanye West.

    If you abhor my taste in music (or simply Kanye in particular), feel free to substitute any sample-heavy artist, like early Danger Mouse or Endtroducing...-era DJ Shadow, instead. Either way, I use those analogues to express this basic point: Sure, Reckoning takes a lot from pretty much every other game you care to name, but it does such a good job of it that the mixing of borrowed elements and layering on of new ones coalesces into a damn fine action-RPG.

  • Sakura Samurai's Charming Style Can't Mask Its Unforgiving Nature

    Sakura Samurai: Art of the Sword captures the essence of what makes simple video game mechanics so enticing. Its big hook comes from rewarding players for perfectly-timed dodges, and while this type of required precision satisfies, it also points to one of the game's biggest flaws: its grueling and uneven difficulty.

    I'm not one to complain about difficulty in games. Repetitively grinding through the harsh corners of Dark Souls doesn't bother me and, nearly a decade ago, I spent hours slicing my way through Shinobi -- a notoriously difficult game that pushed people's patience to its limits in 2002. But the thing about game difficultly is the rules have to feel fair. They need to convey that you're losing due to skill gaps and not improper balancing.

  • Forget Used Games, Some New Games Sales Don't Pay Their Creators

    Used game sales hurt the bottom line of all console game developers, as the entirety of each sale goes to the retailer and not the game's makers. It's a familiar line we've heard from several developers and publishers in the past five years. With used game sales taking heat from fans and game makers alike, digital distribution, like Steam or GOG.com, seems to offer the chance to get cheap games with a clear conscience, but that's not quite true. Even new games suffer from the same issue as used sales; none of the money actually goes to the people who made the game.

    As brought to attention by Rock, Paper, Shotgun, last week, developer Simon Roth created a quick list of "games that no longer support their creators," and classic titles from defunct developers or publishers make up most of it -- Ion Storm and Deus Ex, Looking Glass and Thief, Black Isle and Fallout 2. Other titles still maintain their original publisher but not the developer -- EA collects on Syndicate and Populous, Peter Molyneux does not. You may read the titles of these games and think that the issue only affects older games, but do you think the former members of Team Bondi are seeing any money for copies of L.A. Noire sold today? If you don't purchase used games for ethical reasons, you might have to give up many new games as well.

  • Final Fantasy X For PS3 and Vita Not a Proper Remake

    Those expecting a proper remake of Final Fantasy X for PlayStation 3 and PlayStation Vita should start tempering their expectations. Although we still have very little in the way of details, it's been clarified that the project Square Enix has in the works is an HD remaster, not a remake.

    Square Enix's Shinji Hashimoto made this clear at the recent Taipei Game Show, according to GNN (via Joystiq). The difference between "remake" and "remaster" may sound like semantics, but in fact there are entirely different expectations that come along with the two. Depending upon how you feel about FFX, the reality of this being a remaster may or may not be welcome news.

  • Microsoft Flight's Day One DLC Could be Asking Too Much

    The final of three games Microsoft announced in 2010 as a demonstration of its support for PC gaming, Microsoft Flight, finally comes out later this month. Several pieces of downloadable content are releasing along with it, though they are priced in a way that could make it hard to interest those who are not hardcore fans.

    Many gamers take issue with downloadable content being made available right at a game's launch. In the case of a free-to-play game like Flight, launching on February 29, it's a different situation as the game itself is being given away for free and Microsoft hopes it's good enough that gamers decide to spend money on new locales, planes, and so on.

Video Game News

  • Prince of Persia Update


    You may or may not know about this new addition to the Prince of Persia series.  Ubisoft released a hands on preview at the Tokyo Game Show to reveal a bit of the…

  • Sins of a Solar Empire: Entrenchment Preview


    Sins of a Solar Empire was one of the best strategy games on the market last year.  It took the strategy and civilization building of Galatic Civilizations and put it into a powerful…

  • Star Ocean: First Departure Preview


    This new PSP title should be a nice boost for starved fans of action RPGs.  This new addition to the Star Ocean line should be a pleasant addition to the PSP’s lineup.  There…

  • Wario Land: Shake It Preview


    This looks like a fun little title from Nintendo.  Wario is back for some old side scrolling adventures and they are all centered around the Wii’s shake ability.  You basically do just about…

  • Fable 2 Update


    Alright.  It looks like Molyneux is actually staying realistic with the game in not promising the world with this game as it approaches its release.  He recently did a demonstration of the game…

Game Guru

  • The Simpsons: Arcade Game Arriving on PSN Tomorrow

    The Simpsons: Arcade Game will be launched this week through PSN, just days before the 500th episode of the series on which it is based will be telecast in the U.S. Originally released by Konami for...

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  • Twisted Metal Gets New European Release Date

    One of this years most anticipated PS3 offerings, Twisted Metal has been blessed with a revised European launch date of March 7, 2012. This game will be released in North America on February 14, but...

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  • Ninja Gaiden Sigma Plus Confirmed as PS Vita Launch Title

    As the PS Vita release date drives nearer and nearer, Ninja Gaiden Sigma Plus, has been confirmed to enter the list of launch titles for the handheld. This offering is actually the updated version of...

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  • Sanctum 2 Headed for PC and Consoles in 2013

    After claiming to sell 300,000 units of its first game through Steam, Coffee Stain Studios will be seen releasing Sanctum 2 in 2013. Now its predecessor might have been a PC exclusive, but the sequel...

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  • Skullgirls Game Modes Explained

    On the official PlayStation blog, the developer of Skullgirls has gone on to detail the game modes that will be on offer through the downloadable title. Apart from a story mode, this offering is also...

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